Star Wars Jedi: Survivor delayed, James Gunn reveals first phase of new DCU.
It’s never a slow day in the gaming industry, but today really took the biscuits. I saw.
James Gunn and Peter Sanfran have officially announced plans for the first phase of the new DCU. Meanwhile, Halo Infinite developer 343 Industries is reportedly ditching his Slipspace engine in favor of Unreal Engine. Keep scrolling for all the details.
Star Wars Jedi: Survivor postponed to April 28th
In what has probably been the biggest video game delay of the year so far, Respawn Entertainment has announced that Star Wars Jedi: Survivor will be delayed by six weeks until April 28th to give it more polish. In a statement posted on its account, Respawn explained that development is currently in the final stages, but the team needs more time to fix bugs, improve stability, and polish the overall look.
First phase of new DC Universe includes Superman and Supergirl movies, new TV shows
We all knew James Gunn and Peter Safran planned to shake up DC in a pretty big way, but the magnitude of the shakeup was something even the most excited DC fans probably never saw. No. James Gunn, who has announced plans for the first phase of the new DCU, has revealed several new movies and TV shows in the works, including everything from Green Lantern to Swamp Thing. There’s also an official announcement for Batman 2, with both it and the Joker sequel expected to drop sometime in 2025.
Halo Reportedly Switching To Unreal Engine With Project Tatanka
According to a new report, 343 Industries plans to ditch the Slipspace engine, which developers have been using for the past 20 years, in favor of Epic’s Unreal Engine. Unreal Engine is also claimed to be used for Project Tatanka. This is 343’s new game rumored to be a battle royale title of some sort. This has yet to be confirmed by 343, but it’s worth noting that Tatanka is also the name of a professional wrestler who once became famous for his 40-man battle royale fight.
The Last of Us 3rd Episode Has a 2-Hour Director’s Cut
When the third episode of The Last of Us aired a few days ago, there was no dry eye at home. This gave us a whole new and detailed view of Bill and Frank’s relationship. It turned out to be a little too much for some people, but at least they weren’t emotionally tortured by the director’s cut.Showrunner Craig Mazin said in an interview that the first cut of the episode was a bit too much for some people. He revealed that it would be over two hours before the scene was deleted.
Final Fantasy 14 Omega Protocol winner stripped of rewards after using plugin
Finally, it’s been 24 hours of hell for Final Fantasy 14 fans, as Square Enix itself stepped in to address the Omega Protocol plugin controversy. It was revealed that they were pulled apart by a team of several people who were using plugins that the community considered cheats. Direct cheating is prohibited.
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