- level: 7 (Necromancy)
- Cast time: 1 hour
- component: V, S, M*
- Range (Area): touch
- Attack (save): none
- Damage (effect): healing
- school: necromancy
- interval: instant
resurrection 5e
Here you need to touch a dead creature that has been dead for less than a century. It doesn’t die of old age and doesn’t become undead. All hit points revive the target. But if the soul is free and willful, this will happen. Whenever it dies, the spell neutralizes all kinds of poisons and cures all kinds of ordinary ailments.
All of these will afflict the target back to life, but removing magical diseases, curses, etc. is fine. However, such effects are not removed before casting the spell. The Resurrection 5e spell closes all fatal wounds and restores lost body parts.
But when the D&D resurrection spell resurrects, it’s a test. On each attack roll, ability check, and saving throw, the target takes a -4 penalty. Each time the target finishes a long rest, the penalty is also reduced by 1 until it disappears.
check out:
monster spell hold
If you are casting this spell to restore life to one of your creatures that has been dead for a year, or it can be a very long tax. but has a disadvantage on all attack rolls, saving throws, and ability checks.
Attributes of dnd Resurrection 5e
casting time |
|
class | |
component | |
interval | instant |
level | 7 |
material |
A diamond worth at least 1,000 gp that the spell consumes |
name | Resurrection |
range | touch |
school | necromancy |
Goal |
A non-undead dead creature that hasn’t died of old age for more than 100 years |
Cleric Spells | Bard Spells | Druid Spells | Paladin Spells | Ranger Spells |
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