NEW YORK, United States, Dec. 28, 2022 (GLOBE NEWSWIRE) — The global metaverse of the gaming market in 2021 will be worth US$36.93 billion and will be worth US$663.8 billion by 2030, at a CAGR of 37.85%. Thanks to the Metaverse, players can immerse themselves in virtual reality while playing games, and many companies are working to create a digitally engaging platform to offer their clients a superior gaming experience. Growing user base in the gaming sector, excellence in play-and-earn games, and rapid advances in AR, VR, and XR technologies are some of the key factors driving market revenue growth.
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Metaverse in Gaming Market Insights:
- The game engine segment dominated the overall market with approximately 59.91% revenue share on a software basis.
- In 2022, Metaverse wearables will occupy the largest market position, with a hardware-based revenue share of 47.21%.
- Based on technology, the AR and VR segment dominated the entire market.
- The 11-19 year old segment held the largest market share of 67.23% during the forecast period by age group (2022-2030).
- North America significantly dominated the overall regional market in 2022.
Factors Affecting the Metaverse in Gaming Market Growth:
factors like The emergence of avatars and AR & VR in gaming will drive market growth..
- A virtual representation of a particular person used in the Metaverse gaming platform is called an avatar. Avatars are key to providing players with a more intense and satisfying gaming experience and promoting player loyalty. Each avatar is unique and has a huge impact on how the game is designed. Additionally, avatars connect players with non-playable characters and are an important part of games in the Metaverse.
- The use of sound systems, AR, and VR technology is essential to the virtual gaming industry. These technologies are growing exponentially as the metaverse advances, highlighting their value and importance in today’s industry. Global shipments of VR headsets in the first quarter of 2022 increased by 241.6% year-on-year due to persistent supply and demand restrictions, according to International Data Corporation (IDC) research.
Metaverse in Game Market Segmentation Analysis
Metaverse market segmentation in gaming is based on software, hardware, age group, technology, and region.
by software
- game engine
- VR metaverse game
by hardware
- metaverse wearable
- 3D headset
- game console
By technology
- mixed reality
- AR&VR
- Blockchain (NFT & cryptocurrency)
- others
age group
- 20-35 years old
- 11 to 19 years old
- Over 35 years old
By region
North America
- Canada
- America
- Mexico
- Rest of North America
Europe
- England
- France
- Germany
- Russia
- rest of europe
Asia Pacific
- China
- Japan
- India
- Korea
- Rest of Asia Pacific
Ramea
- middle east
- Africa
- Brazil
- Argentina
- Remains of Ramea
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The game engine segment dominated the overall market with approximately 59.91% revenue share on a software basis. Two of the most popular game engines, Unity and Unreal, are used to create games that complement the Metaverse, promote creation and sales on the open market, establish communities and AR/VR platforms, create avatars, and interact with other games. is very committed to communication. Players like Fortnite drive market growth.
In 2022, Metaverse wearables will occupy the largest market position, with a hardware-based revenue share of 47.21%. The digital accessories and virtual clothes used to change avatars in Metaverse game scenarios are NFT wearables. Designers can use her NFTs built on blockchain to ensure ownership, uniqueness and validity of digital clothing and accessories in the metaverse.
Based on technology, the AR and VR segment dominated the entire market. Virtual reality (VR) and augmented reality (AR) are closely related to the concept of metaverse games. AR technology allows users to add virtual game elements to their real environment. Integrating one of the most exciting visual design styles, 3D computer modeling, into virtual reality headsets will immerse the user fully in his 3D virtual gaming environment, accelerating the growth of the market.
The 11-19 year old segment held the largest market share of 67.23% during the forecast period by age group (2022-2030). Over time, the number of players on the Metaverse gaming platform has grown exponentially. According to SMR’s survey of 5,521 Metaverse gamers, the largest percentage of the top three games (Fortnite, Minecraft, Roblox) were under the age of 20, with 59% male.
North America significantly dominated the overall regional market in 2022. This is due to the growing popularity of virtual reality (VR) games, the growing desire for realistic gaming experiences, the development of AR and VR technologies, and the release of highly sophisticated games.
The Metaverse in the Scope of the Games Market Report
report attribute | detail |
Forecast period | 2022-2030 |
Market size value in 2022 | US$36.93 billion |
Revenue forecast for 2030 | US$479.73 billion |
growth rate | CAGR 37.85% |
Estimation base year | 2021 |
historical data | 2017-2020 |
unit | USD billion, CAGR (2022 – 2030) |
segmentation | By type, by product, by lubricant used, by application, and by region. |
by software | VR metaverse game, game engine |
by hardware | 3D Headsets, Metaverse Wearables, Game Consoles |
By technology | AR & VR, Mixed Reality, Blockchain (NFT & Cryptocurrency), Others |
age group | 11-19 years old, 20-35 years old, 35+ years old |
By region | North America, Europe, Asia Pacific, LAMEA |
country range | India, China, USA, UK, Germany, Italy. |
Company usability profile | Roblox Corporation, Tencent Holdings Ltd., Epic Games, Magic Leap Inc., Meta, Lilith Games, Decentraland, The Sandbox, Microsoft, Unity, NVIDIA, Autodesk. |
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Major Players in the Metaverse In-Game Market:
- lilith game
- epic games
- Magic Leap Inc.
- Roblox Co., Ltd.
- sandbox
- unity
- Tencent Holdings Co., Ltd.
- meta
- Distributed
- microsoft
- Autodesk
- NVIDIA
Recent development
- In November 2022, Web3’s most powerful lynchpin, MetaMask, announced a partnership with blockchain game launcher HyperPlay. They are gearing up to usher in a new era where all desktop games will have access to cryptocurrency wallets.
- In September 2022, Epic Games partnered with Hadean to donate $30 million to build Hadean’s metaverse gaming infrastructure. Epic Game’s highly advanced Unreal Engine allows massive numbers of concurrent users and provides creators and developers with new gaming tools, allowing Hadean to build a Metaverse gaming platform just right for existing technology. help you develop.
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