“When the game was over, he got up and his leg fell asleep. And then he fell in the bathroom and broke his leg,” Broad said in an interview with The Washington Post in Los Angeles, during his second dinner. co-founder Hamilton Chu laughed out loud. “And I felt somewhat responsible for this.”
Brode, who was the lead designer for Hearthstone, said the games are supposed to be around seven minutes long, but they can get longer. So he and Chu wanted to explore even shorter card games and eventually decided to create Marvel Snap. According to Broad, his dominant warrior friend screamed for help on the bathroom floor and ended up in the cast.
Last week, Marvel Snap won best mobile game at the annual Game Awards, beating out popular titles like Genshin Impact and Apex Legends. The Hearthstone developer, his senior at Activision Blizzard and his lead developer, launched his own studio, Second Dinner, in 2018. “Marvel Snap” is their first game.
Chu said the Marvel name lends credibility to upstarts like Second Dinner and makes card games more exciting for players because the characters are instantly recognizable. A former colleague of Blizzard, who now sits on the board of directors at Marvel Games, helped bring the collaboration to life.
Marvel Snap is beginner-friendly and walks players through a tutorial of slapping cards from a 12-card deck featuring characters like Iron Man, Hulk, and Hawkeye.
The developer hopes to add the ability to play against friends to the mobile app by next month.
“This is the biggest thing we’re working on right now,” says Brode. “But sometimes there are last-minute bugs and things go wrong.”
When it comes to taking on Marvel’s intellectual property initiative, Chu said he can skip the layers of bureaucracy that are standard when working for a big company like Blizzard.
“We couldn’t have made that game if we were still in Blizzard. Blizzard, why do they deal with other people’s intellectual property? That’s not strategically right for Blizzard,” Chu said. “But we can do it because we don’t have to worry about things like that. It makes sense for us.”
Chu said that if he tried to pitch ‘Marvel Snap’ to Blizzard, it would have taken a lot of people’s approval, including business presentations and months of persuasion.
Brode and Chu left Blizzard in 2018. This was years before Microsoft proposed to buy him for $68.7 billion, and years before the company was hit with several lawsuits over sexual harassment and sex discrimination allegations. When asked how Second Dinner could avoid the same corporate culture issues that Blizzard faces, Brode said: “That’s a really complicated answer.”
“Recruiting is a really big job. To do it really well and make sure we have the opportunity to hire people with diverse backgrounds to help make sure we’re not homogeneous.” We make sure people feel empowered to raise their hand when things go wrong, and we create our policies and culture so that there is no opportunity for things to go wrong in the first place.”
Second Dinner is one of several game studios started by former Blizzard employees. There’s also Notorious Studios, started by former World of Warcraft developers, making an untitled fantasy game. Also, Frost his giant, created by former StarCraft developers, is set to open a new game, Stormgate, in the testing phase next year.
For Brode and Chu, starting their own company was risky and scary, but having the Blizzard pedigree helped them build brand awareness. Picking a new name for the studio was also a fun task.
“I have a really weird sleep schedule and basically I’m a vampire,” Chu said. is my favorite meal.
“And while I was figuring out what to do with my second dinner, I was working all day at Blizzard, then I was going home and taking care of my family and I was like, ‘Okay, I’ll see you.’ Until 10.” We had our second dinner and dreamed about the future. “
Since Marvel Snap’s release in mid-October, players have been asking a lot of questions about the game on social media. Some have tweeted that after Rank 80, Marvel Snap feels like it offers more advantages to real money players.
“Anyone should be able to win with pay-to-win.
He added that after Rank 80, the competition gets tougher and that’s the “nature of competition”.
He said the odds of getting a card from a collector’s cache are about 1 in 4, and that other variations and decorations that fit in the cache are meant to “surprise and delight” players. On the backend, players are matched up in duels based on the size of their collection, and as they play and become more advanced, they are matched against players of similar skill.
Finally, the Marvel Snap developers responded to a recent article in The Post about avoiding toilet hazards when playing games like Marvel Snap on toilets.
“‘Snap’ saves you from hemorrhoids,” Chu said. “The Washington Post said so.”
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