From The Legend of Zelda themes to the scores of Super Mario Bros., sound and music have long been the cornerstones of gaming experiences.
And now, in what many fans and insiders believe has been a long-awaited move, the Recording Academy will specifically honor video game soundtracks, acknowledging the profound impact games and their music have had on pop culture. Created the first Grammy Award category.
Previously, video games were included in score soundtracks in the Visual Media category featuring music from film and television.
However, many industry insiders saw it as an apples-to-oranges push for the standalone video game category it eventually achieved.
Initial nominees are Alien: Fireteam Elite, Assassin’s Creed Valhalla: Dawn of Ragnarok, Call of Duty: Vanguard, Marvel’s Guardians of the Galaxy, and Old World. honors the composer of
The winner will be announced at a gala this Sunday in Los Angeles.
British artist Richard Jack, who wrote the score for Marvel, said, “It doesn’t seem entirely realistic yet.
A classically trained musician who studied at the London Academy of Music, Jack has been in the industry for almost 30 years.
In 2001, he scored his first major orchestral project.
But Jack told AFP that the mainstream “getting recognition for the skills we put into our scores” has been slow.
He said the new Grammy category “finally gives us the kind of gravitas we’ve been looking for so long.”
The global games industry could reach nearly $200 billion in 2022, according to the Global Games Market Report, and according to a recent Deloitte study in the US, UK, Germany, Brazil and Japan, video Games are the best entertainment. Generation Z sources.
Many young gamers cite music as an integral part of their gaming experience, with one-third of respondents saying they looked up game music online afterward, and 29% said they listened to new music while gaming. I answered that I found it well.
“Gamers really listen…it’s a big part of shaping the experience of that game,” says the Los Angeles-based composer who has also composed music for movies and TV shows. said Grammy nominee Stephanie Economou.
“Many of them can’t separate the music from the game. It’s a very exciting opportunity for any composer,” the Assassin’s Creed composer told AFP.
The new category “is an important step for people to realize that video games have been in the zeitgeist for such a long time.”
Composing video games is “a new way to experience and listen to music,” says Economou.
“It’s immersive and constantly evolving.”
After years of working in movies and TV shows, Economou said moving to video games was a “pretty steep learning curve” given the non-linear nature of video games, as opposed to the fixed windows of movies and series. It was a curve,” he said.
“In a video game, it’s like living and breathing,” she said. You have to put in multiple layers.”
An important part of the challenge and fun, Jacques said, is that “the music has to react to the actions of the player.”
“The main thing is player selection,” he said. “There are so many possible outcomes from the outcome of the game and the story.”
“Whether they’re in a combat situation, exploring or solving a puzzle, or whatever the nature of the game is, it’s up to us as video game composers to make sure it’s a completely seamless interactive experience. It’s our job to
Given that many of the Grammy-winning artists are gamers, it’s kind of a perfect moment for video game composition to be recognized.
In 2019, jazz musician Jon Batiste (a member of the royal family who won five Grammy Awards last year) told The Washington Post that the game inspired him from a young age.
The game “subconsciously taught me themes and development, how to create catchy themes that you’ll want to hear over and over again,” he said.
“These songs fill people’s minds with stories.”
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